![]() This means that if in a previous loop you discovered that someone was going to steal an item that you needed in the afternoon, you could travel to that place in the morning and nab it first. You see, each time you die – either by misadventure or when the day ends, and reawaken on that cursed beach, you do so with all of the knowledge that you have accumulated to that point. The kicker here however, is that each time you travel from one location to the next, time moves on and so too does the weather and the events that are taking place throughout the island.Īrkane makes tremendously clever use of this concept as you might expect. Rather than the Hitman and the Dishonored games, Deathloop allows access to different locations or districts as they’re called on the island of Blackreef – allowing players to go to and from each location as they please. However, whereas other games that boast similar concepts such as Hitman and even Arkane’s own Dishonored games merely prescribe a set of alternative routes, in Deathloop the manipulation of time is brought to bear here, adding layers of sophistication and genuinely ingenious design that none of those games could ever hope to match. Also like Dishonored and BioShock before it, Deathloop also provides players with the necessary tools and creative latitude to hack terminals, alarm systems and turn turrets against their masters with Colt’s super handy Hackamjig tool that does exactly what it says on the tin. However, if you die you’ll lose all the gear that you have on your person – until, well, you discover how not to.Ĭertainly fans of Dishonored will find much of Deathloop’s design to be functionally adjacent, in that Colt can traverse the Deathloop’s vertically expansive environments at great speed, leap off walls, sneak through tunnels, stealth-murder at leisure and generally turn the island of Blackreef into your own personal murder, death, kill playground as you see fit. Whether that’s going straight into an encounter all-guns blazing, creeping up on your target via a secret route or somehow convincing their own underlings to kill then, the pleasing array of methods at your disposal for offing each of the Visionaries is broad, creative and staunchly satisfying. Make no mistake, the developers of Deathloop are clever folks and they think you are too. This being an Arkane game of course, the manner in which you go about doing this is not prescribed in the least and it’s up to you to find your own way to kill each mark. The goal, chiefly, is to track down each of the eight ‘Visionaries’ that hold sway over the island, kill them, take their powers and then attempt to break the titular Deathloop. The Developers Of Deathloop Are Smart And They Think You Are TooĪs Colt, players begin every day the same – washed up and cussing fire on the Blackreef coast, looking for a way to make sense of everything while also trying to ascertain just how to break the loop and escape. As such, while Blackreef might seem like freedom for everyone else, for Colt it’s his prison and Julianna is his jailer. Julianna, the assassin whose sole purpose is to maintain the status quo of Blackreef, has taken it upon herself to kill Colt at every turn in order to prevent him from acquiring the knowledge needed to break the loop. The future of titles like Fallout 5 and The Elder Scrolls 6 may still be unknown, but Deathloop’s timed exclusivity is hopefully a good sign for PlayStation fans going forward.As it turns out, this time-looping phenomenon seems to be the exclusive domain of the island of Blackreef, an ultra-hedonistic retreat where decadence is eternal and the inhabitants can literally do whatever they like safe in the knowledge that the day will just restart itself again and all their sins will be erased. What this could mean is that while Bethesda may make new games exclusive to Xbox, existing franchises that have been cross-platform could remain cross-platform. Microsoft has stated its intention to respect any existing deals Bethesda has with PlayStation, and has expressed that it will allow Bethesda to continue making games the way it always has. It is unlikely that future titles like The Elder Scrolls 6 will be Xbox exclusive for the same reason that Deathloop is launching as a PS5 exclusive despite Microsoft’s Bethesda acquisition. However, its existence has been known since its announcement at Bethesda’s E3 2018 conference. ![]() Starfield is a new IP so perhaps its exclusivity shouldn't be that surprising. Fans were surprised to learn of Starfield’s Xbox exclusivity earlier this year, and this has PlayStation owners concerned for series such as The Elder Scrolls and Fallout. What this could mean for the future of gaming is that Bethesda titles will one day be entirely Xbox and PC exclusives. Bethesda was acquired by Microsoft in a move that sent shockwaves across the gaming world.
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